Really enjoying CounterSpy at the moment, couldn’t resist putting together a little fan art for it!
Finally got round to creating a fan design based on one of my all time favourite gaming series Halo, just in time for the Master Chief Collection. This is the third in my poster series after The Last Of Us and Hitman: Blood Money
Here is my entry for Computer Arts and D&AD cover competition for the theme of 'New Talent'.
A homepage banner I was commissioned to do for Desire Path, a design and user experience studio.
I had the amazing opportunity to work with Sony on some U.I designs for the new KillZone Shadow Fall game which came out on PlayStation 4.
These icons were based around settings and different collectables throughout the game.
I got great feedback from the Sony team on the designs but unfortunately there were not needed in the end as the team had more time than expected to create them themselves.
The short time I had working with Sony was a lot of fun and I hope to work with them again soon.
Put together a little design based on one of my favourite games; Hitman: Blood Money.
The design was featured on the Official Hitman Facebook and Twitter pages and has around 15,000 likes
I was lucky enough to be asked back to do another design for Killscreen.
This piece was to go with the editorial "KILL SCREEN PRESENTS THE OFFICIAL VIDEOGAME FOR ALL 50 STATES".
You can read the article here
A little fan piece for the brilliant GTA V.
The design was featured on Rockstar's Newswire weekly newsletter (Link) and has been shared on their Facebook, Twitter and Instagram accounts.
The next in the little series I'm putting together, easiest my favourite game of 2013!
The design was retweeted by the creative director of The Last Of Us Neil Druckmann!
A self-initiated design, a design I've had in mind for a while, with this I wanted to limit myself to only using 4 colours.
The final design submission for Cotton Bureau. It made it through and is now being printed!
The tee is no longer for sale but you can request a reprint here
Header design for Killscreen feature article titled 'Aesthetics of ruin', a piece looking at gamer's obsession with ruins in levels.
To view the article click here
I had the amazing opportunity of creating a design for an article on OnethingIknow.co.uk
One Thing I Know compiles hard-earned insights from creative entrepreneurs in a series of articles aimed at passing their experience down to the next generation.
I have had the amazing opportunity to be part of 'Not For Rental', an art exhibition in support of charities Macmillan Cancer Support and Art Against Knives. There was over 200 artists involved and I was very honoured to included submitted a piece of artwork for the project.
Proud to be included in this years To Resolve Project, check out & download the design here http://toresolveproject.com/Ollie-Hoff
During production I was lucky enough to be involved with Aphelio working on a game concept called SoulPrey. My role as Lead Graphic Designer was mainly focused on Logo and branding development. The team all communicated remotely through Skype or through a Facebook page where we exchanged ideas and development updates. Unfortunately my time with Aphelio was short lived as in September 2013 the company cancelled production.
(Background art created by Concept Artist Tobias Jones)
Shuffler.Fm is easily one of my favourite music discovery apps for IOS, I love the current design of the app but I wanted to try out new approaches to how the app could look and run.
My design was featured on the Dribbble 'popular' page and have been included in a number of blogs highlighting U.I design.
I was asked to create the logo, branding and leaflet designs for Norwich Cocktail Week, a new celebration of Norwich Cocktail Culture.
Utopia quickly became one of my favourite tv shows of 2013. During its aired I created this fan poster showing an iconic scene from the show. The poster design was featured on both Utopia's official Facebook and Twitter pages.
Splinter Cell Blacklist has been one of my favourite games of this year, I put together a little wallpaper just as a fan service for the game. I had a great response from people on twitter and even had Maxime Béland (Splinter Cell Creative Director) and Zack Cooper ( Ubitsoft Community Developer) like and share the design.
To download the design click the here
With the next-gen consoles at war with each other, I thought just for fun I would create a design showcasing the choice gamers are currently going through, PS4 or Xbox One. Which one will you choose?
I had the great opportunity to put together a design for Meg's Youtube banner and page. It had to reflect on the brick wall theme Meg uses in her videos and needed to include a few of her favourite games; Silent Hill, Heavy Rain, Mass Effect, The Last Of Us and Journey.
Meg's Youtube page along with the banner can be found here
I've always wanted to create a personal project based on space. I had a lot of fun putting this one together.
The design was featured as Creative Bloq's Wallpaper of the week which still can be found here
This is just a fun little personal project I've been working on putting my own style onto the Nike Fuelband App.
I was able to send the design over to Ray Sison the original designer of the app and got some great feedback on my concept.